I forgot to ask, does the rigging capability also extend to facial was a way to create custom characters before, but you couldn't rig them like Duelist has done. Posted: Sat 3:16 pm Post subject: World's first proper, custom Mafia character I sure hope so! However, it will require a lot of work especialy with morphs.įrom certain point of view - it was possible since 2002
There's still some bone data that I don't know how to compute but my so-so "hardcoded" values also work although they are the reason why game sometimes crash during loading I think. I actually thought of walking pterodactyl from Jurassic Park 3 when I saw it the first time I'm using updated scripts lol200004 mentioned (import/export v3). Thanks everyone I'm trying to fix some ugly folds and compute rest of data so I can release it. Posted: Sat 12:48 pm Post subject: World's first proper, custom Mafia character I hope you will share this so the Mafia comunity can rise cause this can brings new and maybe old modders Really? Why didn't you come up with that? If it would be so easy, we wouldnt wait for that 15 years.Ĭongratulations to Duelist. Posted: Sat 10:54 am Post subject: Re: World's first proper, custom Mafia character Not really, in "4ds specification" there was no data about weight of vertices for bones. Posted: Sat 10:49 am Post subject: Re: World's first proper, custom Mafia character Posted: Sat 10:24 am Post subject: Re: World's first proper, custom Mafia character Posted: Fri 8:46 am Post subject: Re: World's first proper, custom Mafia character It would be awesome if one were to make highly detailed models of Mafia's characters. Goes to show how good characters can look when they're high detail. Never thought to see the day of actual custom characters ingame. Posted: Fri 8:45 am Post subject: World's first proper, custom Mafia character
What did you use for exporting the model, if you don't mind telling? Posted: Fri 8:29 am Post subject: World's first proper, custom Mafia characterĬouldn't help but think of this upon seeing the Tommycrab:Īnd yeah, we've been waiting for a proper custom ped to be done for the past fifteen years. Posted: Fri 7:41 am Post subject: World's first proper, custom Mafia characterĭuelist, can your tools export "5ds" animations and "tck" files? Wow, nice job duelist, u contribute plenty features to community Posted: Fri 2:14 am Post subject: World's first proper, custom Mafia character Great work! More and more Mafia modding breakthroughs are coming and i love it! Posted: Fri 1:18 am Post subject: World's first proper, custom Mafia character Posted: Thu 11:19 pm Post subject: World's first proper, custom Mafia characterĪmazing! Excellent work, this is a new stage in the mafia modding. Posted: Thu 10:07 pm Post subject: World's first proper, custom Mafia character Posted: Thu 10:05 pm Post subject: World's first proper, custom Mafia character Last edited by Duelist on Wed 3:39 pm edited 3 times in total And some screens from exporter tests aka Mafia - John Carpenter edition: